I think Rossini would have made a great video game composer. Listen to his overtures. Everything is so modular. Any phrase could lead into another, and whenever he gets stuck, he just does one of those up-and-down scales in the first violins.
Plus, those crescendi really amp up the tension, and you could repeat them an infinite number of times without losing anything. The climaxes are inevitably disappointing, but who cares, you just go on to the next level.
His motives are attractive and simple, and he uses them to create a totally convincing “universe”. Like, for a game about a bunch of scheming 19th century housemaids. Finally a video game I could actually get into!